AI Insights · Timothy · April 2024
Top 5 io Games on Android in Middle East, Q1 2024
Discover the performance trends of the top 5 io games on Android in the Middle East for Q1 2024, including downloads, revenue, and active users.
In Q1 2024, the top 5 io games on the Android platform in the Middle East showed varying performance trends in terms of weekly downloads, revenue, and active users. Below, we dive into the specifics for each game, providing insights based on data from Sensor Tower.
Agar.io from Miniclip.com experienced a fluctuating trend in weekly revenue, peaking at around $268 in the week of January 22. Weekly downloads saw a decline throughout the quarter, starting at 7.8K and ending at approximately 2.1K. Weekly active users also showed a downward trend, decreasing from 17.9K to 11.3K by the end of March.
Little Big Snake by Shockwave LLC had a mixed performance. The game’s weekly revenue varied, reaching a high of $279 in the first week of January and ending at $78 in the last week of March. Weekly downloads remained relatively stable, averaging around 900-1K throughout the quarter. Active users fluctuated slightly, starting at 3.1K and peaking at 3.5K in mid-March before settling at 3.3K.
Paper.io 2 from VOODOO saw notable weekly download numbers, with a peak of 33.6K in the second week of January, before experiencing a gradual decline to 16.1K by the end of March. The game’s weekly revenue showed minor fluctuations, reaching up to $181 in mid-February. Active users started at 146.6K, peaking at 155.4K in early January, and then declined to 109.1K by the end of the quarter.
Worms Zone .io - Hungry Snake by CASUAL AZUR GAMES demonstrated strong performance in weekly downloads, with a significant spike to 80.1K in late January. However, downloads decreased to 20.5K by the end of March. The game’s weekly revenue peaked at $119 in late January, with a general decline towards the end of the quarter. Active users showed a peak of 330.4K in late January, ending at 196.6K.
Snake Rivals - Fun Snake Game from Supersolid had a modest performance in weekly revenue, peaking at $152 in early February. Weekly downloads remained relatively stable, ranging from 843 to 1.4K throughout the quarter. Active users saw a slight increase, starting at 3.7K and ending at 4.2K by the end of March.
Overall, these top io games on Android in the Middle East displayed varied trends in downloads, revenue, and active users throughout Q1 2024. For more detailed insights, visit Sensor Tower.